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Using Bright
Snake
12th January 2007
USING BRIGHT

For those seeking more detailed info on this subject, be sure to check out this article I've linked below. -adlabs6
Click here to read the entire tutorial
  #10 (permalink)  
By Snake on 14th January 2007, 17:53
Re: Using Bright

Theres actually 2 Dll files needed to make these plugin's work properly

One is the : MSVCRT10.DLL

The other is: PLUGIN.DLL

If these 2 DLL files are not in your Plugin's folder your junk may not work properly.
At least that's what all the plug in sites say.
check to see what you have , as I said I did some minor testing yesterday and Bright in PSP 8 and 10 work fine, but I intend on using the Bright Batch file cause Im stubborn and that's just the way I do it.

Charlie

PS.

I haven't tried it with PSP 7 and 9 as of yet
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  #11 (permalink)  
By Furb0 on 10th June 2007, 15:41
Re: Using Bright

After reading and playing around I have finally got agrip of this BRIGHT lark ,,,,many thanks for your efforts in explaining .... Its giving me a headache trying to learn "skinning" with Paintshop Pro ver 11.20, after using Gimp for so long .........must admit there are a few things that PS could use from Gimp ,and vice versa... by the way just to confirm using Bright with vista is NP ....
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  #12 (permalink)  
By Snake on 22nd June 2007, 18:14
Re: Using Bright

Try saving your Plugins folder and reinstalling your program and see if that fixes it .
I have no idea why it works on mine and not on yours ?
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  #13 (permalink)  
By joes1944 on 29th August 2007, 04:51
Re: Using Bright

Am I downloading and unzipping it right? Does it matter where it is unzipped?I right click the zip icon and choose unzip to here which is the desktop. I still get a black flash and nothing more.
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  #14 (permalink)  
By Serval on 29th August 2007, 11:07
Re: Using Bright

It does not matter where you unzip it. But I suggest you do it to some directory and not your desktop.
In that directory you can place the files you want converted and then run the batchfile. You can also place the files to be converted on your desktop, but in my opinion you create a mess on your desktop by working that way.
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  #15 (permalink)  
By joes1944 on 29th August 2007, 22:53
Re: Using Bright

When I Reduce the colors for the image In PSP X what size am I looking for?
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  #16 (permalink)  
By Serval on 30th August 2007, 08:50
Re: Using Bright

For use with Bright a 24-bit BMP is best. A 1024x1024 skin would have a filesize of 3 MB in that case.
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  #17 (permalink)  
By joes1944 on 31st August 2007, 22:17
Re: Using Bright

My PSPX doesn't offer 24bit choice, is there a plugin or remedy for this?
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  #18 (permalink)  
By Serval on 1st September 2007, 11:10
Re: Using Bright

When you work in layers you are working in 32 bit mode. Simply choosing Save as and selecting BMP will give a 24 bit BMP image. Just like this tutorial shows.
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  #19 (permalink)  
By Sonntagsflieger on 8th June 2008, 12:57
Re: Using Bright

Hi there, im glad you wrote this Snake, ty! Since 2003 ive been using dxtbmp for converting skins in TrackMania. It works aswell with 256color extended bmp in IL-2, but one needs many clicks to finally get that image done. Good Job.
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