Wiek Luijken Aviation Art Gallery Simmers Paint Shop Forums
Go Back   Simmers Paint Shop Forums > Flightsim Skinning and Repainting > General skinning and repainting

General skinning and repainting Discuss about skinning in general here

» Site Navigation
Home
Tutorials
Colour swatches
Downloads
Forums Index
» Main Category
» Profiles & CG Art
» Graphics Editors
» Flight Simulators
» Land combat Sims
» November 2008
S M T W T F S
26 27 28 29 30 31 1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 1 2 3 4 5 6
» Amazon
» Ads
Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 17th September 2005, 08:33
WarWolfe's Avatar
Senior Member
 
Join Date: Aug 2005
Location: East Oklahoma (Texan by Birth)
Posts: 169
Thanks: 0
Thanked 5 Times in 5 Posts
Downloads: 58
Uploads: 0
Rep Power: 4
WarWolfe is on a distinguished road
About kill markings

I'm using PSP8 and have been working on creating US killmarkings for US planes, such as bomb shaped markings. What do you find that works best, Make them large then resize or make them small to fit the scale we work in? I'm doing both and most look like blury mass of nothing , The bomb marking I spent an hour on today when resized looked like a 3 pixel by 1 pixel line (I wont be doing that again). What a shame really as I've spent alot of time on some of these markings . If you know of any ready made kill markings let me know.

Thanks for you thoughts.
Reply With Quote
  #2 (permalink)  
Old 17th September 2005, 18:44
Serval's Avatar
Bug creator
 
Join Date: Jul 2005
Location: Netherlands
Posts: 1,416
Thanks: 16
Thanked 29 Times in 29 Posts
Downloads: 90
Uploads: 54
Blog Entries: 1
Rep Power: 10
Serval has disabled reputation
Re: About kill markings

Did you try the trick of resizing in steps and then sharpening the image?

I prefer to make them big and then resize them. But sometimes it depends.
Maybe for bomb markings a one or two pixel line is enough. That has no detail left, so I think you'd bette paint that in the size you need it.
Reply With Quote
  #3 (permalink)  
Old 17th September 2005, 19:56
adlabs6's Avatar
Forum Guy
 
Join Date: Jul 2005
Location: Tracy Island
Posts: 1,298
Thanks: 8
Thanked 30 Times in 30 Posts
Downloads: 29
Uploads: 2
Blog Entries: 77
Rep Power: 10
adlabs6 is on a distinguished road
Re: About kill markings

I would often paint my markings at one or two pixels in size, as Serval suggests. This has less detail, but allows you to prevent the "blurry mess" effect, while also creating a sense of detail at the small size.
__________________
Visit my weblog


Reply With Quote
  #4 (permalink)  
Old 21st September 2005, 03:42
WarWolfe's Avatar
Senior Member
 
Join Date: Aug 2005
Location: East Oklahoma (Texan by Birth)
Posts: 169
Thanks: 0
Thanked 5 Times in 5 Posts
Downloads: 58
Uploads: 0
Rep Power: 4
WarWolfe is on a distinguished road
Re: About kill markings

Thanks guys. I've tried resizing in steps, and it did no good . To see that it was bomb's they'd be to large for the amount I had to put on the skin, 60 of them. Oh well. once again thank you.
Reply With Quote
  #5 (permalink)  
Old 22nd September 2005, 20:21
WildBat's Avatar
Junior Member
 
Join Date: Aug 2005
Location: Denamrk
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Downloads: 1
Uploads: 0
Rep Power: 0
WildBat is on a distinguished road
Re: About kill markings

I always draw them by hand.

A bomb one could look like this:
__________________



Last edited by Serval; 8th October 2006 at 16:35.
Reply With Quote
  #6 (permalink)  
Old 24th September 2005, 16:31
Snake's Avatar
Senior Member
 
Join Date: Aug 2005
Location: Elko Nevada
Posts: 152
Thanks: 1
Thanked 4 Times in 4 Posts
Downloads: 23
Uploads: 0
Rep Power: 4
Snake is on a distinguished road
Re: About kill markings

Paint Victories

http://www.altitude.us/missions/snak...ctories0_4.zip
__________________
Charlie Michael
AKA_Snake
Elko Nevada
SPD Retired
SILVRBAK82@AOL.COM
Reply With Quote
  #7 (permalink)  
Old 25th September 2005, 09:00
WarWolfe's Avatar
Senior Member
 
Join Date: Aug 2005
Location: East Oklahoma (Texan by Birth)
Posts: 169
Thanks: 0
Thanked 5 Times in 5 Posts
Downloads: 58
Uploads: 0
Rep Power: 4
WarWolfe is on a distinguished road
Re: About kill markings

Thanks Snake, those will come in very handy.
Reply With Quote
  #8 (permalink)  
Old 23rd October 2005, 13:39
Stratobat's Avatar
Junior Member
 
Join Date: Oct 2005
Location: On A Pixel
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Downloads: 0
Uploads: 0
Rep Power: 0
Stratobat is on a distinguished road
Re: About kill markings

quote start
Quote: Originally Posted by WarWolfe
quote end
Thanks Snake, those will come in very handy.
What WarWolfe said, thanks, Snake

Regards,
Stratobat
__________________


'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
Reply With Quote
  #9 (permalink)  
Old 2nd January 2006, 01:09
Junior Member
 
Join Date: Jan 2006
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Downloads: 0
Uploads: 0
Rep Power: 0
JayWest is on a distinguished road
Re: About kill markings

after I paint my skin...how do I transfer it back to the game to use?
Reply With Quote
  #10 (permalink)  
Old 2nd January 2006, 01:54
Vigilante's Avatar
Senior Member
 
Join Date: Oct 2005
Location: Arkansas, USA
Posts: 245
Thanks: 13
Thanked 3 Times in 2 Posts
Downloads: 39
Uploads: 1
Rep Power: 4
Vigilante is on a distinguished road
Re: About kill markings

This here's how we do kill markings:

Sorry, I couldn't resist!


@ JayWest - You need to save the new skin as a BMP and then reduce the color depth back to 256 colors - it's best to use a program called "Bright" for this, the results are much better. Then open the "skins" folder - it should be something like C:\Program Files\Ubi Soft\IL-2 Sturmovik Forgotten Battles\PaintSchemes\Skins. Find the subfolder corresponding to the plane you just skinned, copy the new skin to that subfolder, and you're ready to fly.
__________________

Last edited by Vigilante; 2nd January 2006 at 02:00.
Reply With Quote
Reply