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Old 28th March 2007, 05:06
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HU-16 repaint issue

We're trying to repaint the texture file on a Grumman HU-16 for fs04. The left side graphic on the rudder wraps to the right side. Note: I repainted the right to better illustrate whats going on. The final repaint is going to be the Red Bull Grumman Albatross. Any Idea as to what I'm doing wrong? Thanks
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Old 28th March 2007, 11:08
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Re: HU-16 repaint issue

I don't know the texture invovled.
But modellers sometimes tend to morrir some parts like rudders to save space. Especially when they don't think it will be involved in a special scheme.
If that is the case, you need to work around it, like move the logo a bit to the front.

Does the texture has a space for both the left and right side of the rudder?
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Old 28th March 2007, 20:10
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Re: HU-16 repaint issue

The texture we're working is a 2nd generation file based on Greg Peppers Grumman Albatross. It includes left/right side; left/right top wing; engine cowl; prop...so on.
The funny thing is if we copy our file into the test folder and load it up it Mirrors, if we overwrite again with the original file the mirror disappears.

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Old 28th March 2007, 22:31
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Re: HU-16 repaint issue

Hmm, well that looks like even the original is mirrored to me. In such cases only a generic image or design that works both ways can be used, as the model UVs can't be user edited.
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Old 29th March 2007, 00:20
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Re: HU-16 repaint issue

Your right. I played with it in photoshop to see the transition. The lettering in the red bull logo is throwing mine off. With the original Gmax file would I be able to correct the graphic?
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