I finished the paint job. 1)How do I move it from PSPX to the game so I can see how it looks? And if I do, 2)Can I move it back to PSPX to make revisions?
First I would (and do) save first as a pspimage, then I resave as a .bmp. Then you will need to download Hunhunters Bright Batch file. You will save the skin to the 24bit folder then you double click the bright dos file to reduce it to 1mb, After that you move the .bmp to what ever skin folder in Il2.
You will have to start the game then check the skin.....and no there is no easier way
First I would (and do) save first as a pspimage, then I resave as a .bmp. Then you will need to download Hunhunters Bright Batch file. You will save the skin to the 24bit folder then you double click the bright dos file to reduce it to 1mb, After that you move the .bmp to what ever skin folder in Il2.
You will have to start the game then check the skin.....and no there is no easier way
I've downloaded it, opened it up, it's on my desktop. But when I try to drag the template into the bright folder it doesn't accept it. It stays outside of it. What am I doing wrong?
The template doesn't go into the BRIGHT conversion folder, the final 24bit BMP saved from PSP goes in that folder. Running the batch file with that BMP in the folder should make the conversion in a command shell window.
You can verify that the conversion is done by simply checking the filesize. A 24 bit BMP is 3MB or so, while the 8bit BRIGHT conversion is just 1MB.
By the way, you can add new skins into Pacific Fighters/Il-2 while the game is running by pressing ALT-ESC. Just have paint shop running at the same time and you can switch back and forth. Very good for seeing your results as you work.