I looked at the artical about metalic effects.
here I made the template in metalic and it really came out well I took the advice on shading and highlite as well as a texture lyer made from add noise and gausenn blur tool so the matalic looks top notch.....
But when I go to add a camo layer over it keeping the camo ie color layer under rivets and panel lines. I do not get good results the highlites show though and the color is not deep an rich like in your example of adding camo in the metalic tutorial. I have opasity at 100% also.
if i put a dark green it shows up looking very light and un military should i take out the highlite lyer form the metalic?
even when i do i still don acheive the deep rick colors your camo example looks like