Hi everyone,
I am new to this forum and happy to have found it.
As a hobby I have created some textures for my personnal use, and eventually began to share them as the results became interresting.
I have reached a photorealistic level, but meet limitations in the detail level that can be added to a texture.
It seemed to me that this limitation is related to the maximum size of a texture picture, I found it to be at max 1024 x 1024 pixels for FS9.
So for small parts like the engines, this size allows to reach a highly detailed photographic level.
But for much larger parts like the whole fuselage, this size does not allow a maximum of detail level to be added.
My question is : do you know a way to use larger pictures than 1024 x 1024 to paint a texture for FS9 ?
Also what is the best compression format to reach detailed texture level in FS9 ? And in FSX ?
I thank you everyone for your attention and answer.
Here are two examples of my work : (I'm sorry for the time needed to load the pictures)
A fully detailed engine for the 737-800 :
The result I achieved for the fuselage :