I have Aerial Foundry's excellent Canadian F-18 [FS2009] but I want to tweak the skins a bit as well as reduce the reflection from the sun, which turns the aircraft completely white.
I took one person's advice and saved left side textures as DXT1 (16bit) with no Alpha, which he said would prevent reflection. Didn't work either.
I know FS9 is using my skin b/c I can see the Red Cross I put on the left elevator.
But as you can see, my grey skin is still white when reflecting the sun, even with DXT1 and no Alpha. The level of reflection is identical to the rest of the plane.
Here is more like what I want to see when banking, slight reflection, but the aircraft not turning completely white:
I simply wanted to "tweak" the skins myself, but those awful all-white reflections just look horrible.... They've got to be toned down.
And I really don't want to use DXT1, not that it solves this problem anyway.
Are reflections embedded deep inside the mysterious SDK aircraft itself? I am not an SDK user and know nothing about SDK.
Apparently all of AerialFoundry's F-18 have this awful reflection... so maybe someone else has already solved this problem.
I hope there is a simple solution that I'm missing. Appreciate all help.