I have seen very few posts about this topic, and each post does not exactly specify the answers I have been looking for. So with hope, I wanted to ask if anyone with knowledge would be willing to give a detailed tutorial on how to create realistic windows, specifically adding dirt, smears, etc.
I would especially appreciate a step-by-step tutorial.
I have a high definition freeware addon vc for the Carenado Mooney (FSX version, and you can find here for reference:
FTX), and I want to recreate this for the Aerosoft Twin Otter windows. If anyone knows how to do this, or could point me to a step-by-step tutorial, I would be indebted to you for you help.
Regards.