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Re: Creating Prop Disc
I did this in FS9 long ago, repainting the default DC3.
Sounds like your exported alpha channel is in grayscale, which is why all the Photoshop filters won't work. Try converting it to RGB color to use the filters and such on the exported alpha layer.
Note that before you send it back to DXTBmp for merging with the rest of the prop texture, you might have to convert back to gray scale again.
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