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Originally Posted by AGNT_Matt
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specular is just the colour it reflects so if you do your cheat line green it'll reflect green, do it red it reflects red, ...
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Ummm, no.

Atm I've 2 coffee cups on my desk: a white one and a green one, the specularity is on both the same: white.
With the specularity, even if it's colored, you'll fake the material prosperties. That means: it doesn't matter if your diffuse color is black, white or pink, as long as it is the same material (in this case paint) it will behave the same. Exceptions will be a metalic or effect paint, but as long as it is the same glossy paint you will have the same specular color.
Another example: matt paint, like on military vehicles/aircraft. This kind of paint isn't as shiny/glossy & reflective for example like car paint. So you choose a darker specular color for it, something like a middletone greyisch blue.
Long story short: As long as it is the same material the specular color isn't different on lines, camouflage or lettering than the rest of the plane. The only way choosing another color is for: having another material or faking something like repainted areas (fresh paint looks different than aged one).
Little hint: pure white in your specular color may overcast the asset. Trial & error is the way how you can figure out, because the values are depending on the game engine.