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Originally Posted by RogueSnake
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The main reason, its Quick.
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Ok. I think I know how to achieve that

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Does Bob2 reload skin files into memory each time you load a mission?(I guess thats why IL2 is the way it is, I'm no tech guy)
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The way Il2 does it is actually very good for pure users; The mission starts faster the second time around since the texture is already in memory. However, we (the freeware group "BDG") have created a special feature for skinners called AutoTextureChange

. But before I go into detail, let me check it still works and that it does not collide with any other new feature. For example we did not have DDS files back then and also we now render most polys with a completely new "high poly count renderer" (high compared to the old one that is now only used for special stuff

). Once I have brought it up to date and have produced a box with goodies we call "Skinner's Pack" I will get back to you guys.