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Problems with (german) fuselage numbers
Hello everybody,
a big problem I have actually is making german fuselage numbers (Blockschrift) for Sturmstaffel 1 a/c which were of white colour with a thin black trim around (made like described here in a tutorial).
I´m using Photoshop 7 with the bright plugin and in the Il-2 1946 game the black trim (1 Pixel thickness) always looks frayed and uneven.
Making the trim 2 pixels wide looks better in the game but is too thick matching the original look.
Generally I´ve not found out how to get numbers in the game with a clear sharp border. Especially black numbers on a very light coloured fuselage often looks horrible in the game.
Does anybody know an advice for me?
Thanks in advantage and greetings from germany, Ralf
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